Barbarian

Barbarian/Greater Rage
These effects also apply:


 * Barabrian Rage gives +1 AB
 * Greater Rage gives +3 AB and -2 to AC

Mighty Rage
3 uses each rest.

Duration: 2 Rounds / Barbarian level

This feat increases the duration of rages by 100%.

When used these effects apply:


 * Magical Shield buff that deals 1d10 slashing damage + 1 damage / 2 barbarian levels
 * +1 AC (Dodge) + 1 at 20 and 40 levels of Barbarian to a maximum of +3 AC (Dodge).
 * +2d6 negative energy damage. (This damage is irresistible.)

Thundering Rage
Prerequisites: Not polymorphed, melee weapon equipped.

This feat applies the following effects to the barbarian's melee weapon:


 * 2d12 Massive Critical
 * On Hit: DC 26 Deafness 25%/3 Rounds.
 * +2d4 Electrical damage (Barbarian 26+)

Lethargic Assail
Prerequisite: Barbarian 26, 500 gold, melee weapon equipped, Mighty Rage

Duration: 1 Turn / Barbarian level

Save: Will

This ability is applied through the crafting menu to the current melee weapon. The effect applied:


 * The On Hit property procs on an attack roll of 18-20 that successfully lands on the enemy.
 * On Hit: DC (13 + Barbarian level) Immobilize
 * Immobilize: 2 seconds + .2 / Barbarian level to a maximum of 10 seconds.
 * Auto success and fail with 20/1 rolls are in place.

Barbarian specific items

 * Briar Spike